Recruiting

Rank by what moves this team, not the raw grade.

High-school, JUCO, and portal targets in one currency, priced against the program's gaps.

Case 01 · high school, JUCO, and portal in one currency

High-school, JUCO, and portal in one currency.

The engine reads all three target pools on the one amateur KR scale through KLVN, so a high schooler, a JUCO arm, and a portal transfer are comparable numbers, each at the confidence its data supports. Then the board is ranked not by raw KR but by team-KR movement: how much each target moves this specific program's Team KR, given its roster gaps, park, and level.

RankTargetPoolAmateur KRTeam moveConfidence
1Portal transferRHPPortal84+2.1 Team KR74% confidence, tightest bandtight band
2JUCO bat2BJUCO81+2.8 Team KR61% confidencemid band
3High-school armLHPHigh school86+1.4 Team KR42% confidence, widest bandwide band
The board ranks by team-KR movement, not raw grade: the 86 high schooler has the highest KR and moves this team the least, because his band is wide and his position is already strong. The 81 JUCO bat fills a real hole and moves the team the most.

Three intake pools, one amateur KR scale, and a board ranked by how much each target moves this program, not by his raw number. The highest-graded target, the 86 high schooler, ranks third here, because the ranking is team-KR movement and his band is the widest and his position the deepest. One currency across three pools, ranked by team movement, not raw grade.

Illustrative engine read on the real one-currency recruiting board (HS, JUCO, and portal on the amateur KR scale through KLVN, ranked by team-KR movement, each at pool-appropriate confidence). Composite program and recruits, demonstration figures.

Case 02 · the target priced against the gap

The target priced against the gap.

The program's three-phase coverage is folded in: a target that fills a real hole, an up-the-middle glove, a left-handed bat, a leverage arm, moves the team more than a higher-KR target at a position of strength. The recruiting value is team-relative, so the same player is a different priority at two programs.

Program A
has a hole at the left-handed bat
+2.6 Team KR
Top priority
Program B
already deep in left-handed bats
+0.7 Team KR
Low priority
The same 82-KR left-handed bat, priced against each program's gaps
Program A three-phase coverage
Up-the-middle glovea real gap
Left-handed bata real gap
Leverage armcovered
The same 82-KR bat is a +2.6 move and a top priority at the program with the hole, and a +0.7 move and a low priority at the program already deep there. Raw KR is identical; the team-relative value is not, and that gap is the whole point of pricing the target against the roster.

Fill a real hole and a target moves the team well beyond its raw grade; add to a strength and it barely moves the needle. The same 82 bat is a top priority at one program and an afterthought at another, because recruiting value is team-relative and read against the program's actual gaps. A target that fills a hole beats a higher grade at a position of strength, every time.

Illustrative engine read on the real team-relative recruiting value (the same player priced against two programs' three-phase coverage, the gap read that makes him a different priority at each). Composite player and programs, demonstration figures.

Case 03 · the calendar and the contested landscape

The calendar and the contested landscape.

The recruiting and signing calendar and the moving amateur rules ride the board as constraints: the eligibility clock, the House-settlement roster regime, and the proposed draft overhaul, all flagged current-as-of and contested. A draft-eligible target carries the draft as an outside option, and the recruiting read prices what it takes to land or keep him against that option.

Signing calendar v0 · current-as-of · contestedthe recruiting and signing windows that gate when a target can commit.
Eligibility clock v0 · current-as-of · contestedthe years of eligibility remaining, a contested and shifting count.
House-settlement roster regime v0 · current-as-of · contestedthe roster-limit and revenue-share regime, current-as-of and moving.
Proposed draft overhaul v0 · current-as-of · contesteda proposed change to the draft, treated as contested, not settled.
A draft-eligible target carries the draft as an outside option
Draft-eligible high-school armProjected as a mid-round draft pick
The recruiting read prices what it takes to land or keep him against that draft option, at the current, contested bonus-and-slot rules.
The amateur landscape is treated as contested and moving, and every dollar and rule is flagged v0 and current-as-of, held in the Amateur Money Reference rather than presented as settled fact.

The calendar gates when a target can commit, the eligibility clock and the House-settlement regime shape what the board can hold, and a draft-eligible target is priced against the draft as his outside option, all at rules flagged contested and current-as-of. The engine treats the shifting amateur landscape as the moving constraint it is. The amateur rules are moving constraints, flagged current-as-of, not settled facts the board pretends to know.

Illustrative engine read on the real recruiting calendar and contested landscape (the signing calendar, eligibility clock, House-settlement regime, proposed draft overhaul, the draft as a draft-eligible target's outside option), flagged v0 and current-as-of. Composite targets, demonstration figures.

The law underneath
Recruiting is one board, ranked by team movement.

The engine prices every target on the same scale at honest confidence and treats the shifting amateur rules as the moving constraints they are.

One currency, one team-relative board.

Recruiting reads high-school, JUCO, and portal targets on the one amateur KR scale, ranks them by how much each moves this program, prices every target against the real gaps, and treats the amateur rules and dollars as the contested, current-as-of constraints they are.

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